Feb 27, 2014
Published by Vertigo Comics in late 2002, 100% marked the end of one phase of Paul Pope’s career and the beginning of the next.
What brought about that transition, and how well does Pope’s future-tinged sci-fi hold up after almost 12 years? Just how bad-ass is John Workman, and why does his collaboration with Pope here show why he is a letterer of the first order? What part of the creation stage does Pope consider the most joyful?
Find out all that and more as we try and wring 100% of the awesomeness from a work that has fighters, strippers, busboys, artists, first dates on orbiting satellites, and much much more!